It's been a hot minute since the last time I finished an environment. The purpose of this project was to practice building modular pieces and lighting in Unreal. Safe to say that I am very excited about Unreal Engine 5.
In this project, I tried to balance the "darkness" so that it still feels dark and grime-y but bright enough to see the assets I've created.
I had a lot of fun doing this small environment. All the assets were fun to create and to see the hallway populate with what I made was very satisfying